The handling of video data involves computation of data compression algorithms and possibly of video processing algorithms. Using AMD's Accelerated Parallel Programming SDK and OpenCL developers can create hybrid encoders that pair custom motion estimation, inverse discrete cosine transform and motion compensation with the hardware entropy encoding to achieve faster than real-time encoding. In "hybrid mode" most of the computation is done by the 3D engine of the GPU. The entropy encoding block of the VCE ASIC is also separately accessible, enabling "hybrid mode".
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